So, having broken tradition by exhibiting good sense, I stand at page 363 with a backpack full of food and 50 gold pieces, and my choice of a T-junction.
Wandering down the hall, I run into an elf. I strike up a conversation with him and find out that he’s no fan of the Snow Witch, and is glad to hear that I’ve come to kill her. He gives me his cloak and some directions.
The directions take me past a kitchen where some goblin is chewing out a neanderthal, then into that temple dedicated to an ice demon. The cloak doesn’t really do me a lot of good – it just gives me a luck roll which I fail anyway (and this book is already very big on Test Your Luck rolls every few pages). The worshipers offer me up to the ice demon, which I eventually kill.
I review my map, enhanced with knowledge from my previous incarnations, and see that these helpful directions to the temple cheated me out of a +1 sword and healing. Thanks a lot, guy.
Moving on, I find my way to that wizard with the mirror image spell. I’m a bit more fortunate this time, and get him on the second try. Strangely enough, I am offered an option to smash a prism — and we all know that when a book offers you the option to smash some artifact of the wizard who’s trying to kill you, you should definitely do that.
This earns me the gratitude of a genie trapped in the prism. Not enough gratitude for directions, healing, or loot, but you know, he’ll make me invisible if I ask.
For my next trick, I walk out of this room into the next room where a gate crashes shut behind me. I don’t have an iron key to let myself out, so I’m just trapped and my adventure ends here.
And I thought I was doing so well…