Shamutanti Hills… Again, Day 1 and 2
Before I logged these last two plays, I had played several times. I’ve gotten to the manticore boss fight, starved to death, and been eaten by a werewolf. But this time, I feel lucky!
Wizard. Skill 5. Stamina 17. Luck 8. … Sigh.
Clearly I was chosen not as the hero we need, but as the expendable town idiot that they could send to their death. I wonder if the Crown of Kings even exists!
My first stop in Cantopani is a merchant, so I can buy a +1 sword (yay, skill 6) and some brimberry potion so I can heal myself with DOC later. Inexplicably, the book won’t let me then also buy food, so onward I go.
At the fork in the road, I run into the old man again and he gives me Gaza Moon’s spell book page. Takes all kinds, am I right? I head left, up the hills, because I know that’s an easier path, and walk until dusk. I have a pleasant meal and sleep soundly overnight.
The next morning, I come across heads on pikes, clearly how the locals communicate “Private Property, No Trespassing” I appreciate and respect that, and head away from it and into the hills. Nearing the top of the mountain, I see a mine being worked by goblins. Interesting.
I sneak into the mine, and turn into a passage, which ends at a door. I FOP the door open, and inside find an ogre running a rock crushing machine. I, our brave hero, leap to the attack, casting a WOK spell to make a magical shield and reducing both of us to an effective Attack Strength of 6. With some lucky rolls, I take only light damage before dispatching the beast (down to 12 Stamina). I can’t help but feel bad, though, that this ogre was working a productive job producing coal and ore for the community… Oh look, loot! I find a couple of gems worth a modicum of money, so see the ogre is helping with a greater cause now: funding my adventure to save the world.
I sneak out of the cave, and make my way past the goblins, and back down the hill. That evening as the sun reaches the horizon, I arrive at the village of Kristatanti.
I head into the tavern to unwind with a mug of ale, and make the acquaintance of a nice old man who gives me a dietary supplement. Sure, why wouldn’t I trust a random stranger handing out fruit? The good news is that the fruit enhances my healing when I eat my next meal, and my next meal is at the inn. Result: I’m back to peak health (17 stamina) by dinner time. After a fitful night’s sleep under the stars, I pick up my kit and hit the road.
I know from prior lives that there’s a witch who lives west of here and that she has phat loot, so I head that way. Yep, there she is locked in a cage. I DOP it open, lose 2 stamina, and am rewarded with an armband of +2 sword mastery. Being a wizard, I should have gone with the reagents but with a 5 Skill, my +1 sword and this armband finally bring me up to “pitiful” level: an 8 basic attack strength.
That witch! Just to feel better about giving away loot, she transforms a chair into a golem and it comes at me! That’s gratitude for you! I throw a HOT at it though, and the thing is instantly wrecked, while I take 4 points of damage. Ow, magic hurts!
As the witch goes to fetch some water before her house burns down, I sneak off into the woods and back onto the trail. Another job well done.
The rest of the day is uneventful walking, to the village of Dhumpus.
First published March 8, 2019. Last updated December 15, 2020.
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