Fighting Fantasy Fan
The Fighting Fantasy fansite in which YOU become the hero!
Home » Fighting Fantasy » The Shamutanti Hills

The Shamutanti Hills

YOU become an extreme hiker across the land of Kakhabad.

The magical Crown of Kings grants prosperity and leadership to the king who wears it, and it’s been going great. (Thus the crown bearing the slogan “Make Kakhabad Great Again”)

But it all goes to pot when the crown falls into the hands of a king who would use it to raise an army and start enslaving and killing everybody else. (I guess the definition of “great” is open to interpretation.)

The four books of the series are the four geographic regions you cross, as you walk from one end of the kingdom to the other.

Your noble quest in this first installment is merely to survive across the Shamutanti Hills and find your way toward the city of Khare. No wizard to kill and no treasure to loot — just stay hydrated and carb-loaded, and try not to get eaten by wolves.


Review and Opinion

It won’t be a popular opinion, but frankly I thought this was a boring slog. The adventure is walking from one village to the next, usually with nothing happening except having food stolen or being attacked by wild animals in the night.

I’ll grant that it’s different, a gamebook that’s oriented not around an adventure nor finding treasure nor solving puzzles, but merely wondering whether the food will last. Sounds exciting, but it just fell flat for me. Hopefully the other three books in the series will be more exciting.



When fighting the Manticore boss, you can hit him with HOT. He howls in pain, but the book does not say that he takes damage. This does unlock the winning magical options, though.


Tips and Spoilers

In Cantopani at the beginning, you can buy a sword that’s +1 to your attack strength. In Dhumpus you can buy a sword that’s +1 damage with a hit. Both are good choices, but it is an either/else choice.

The final boss is a Manticore with 12 skill and 18 stamina, so he’s tough to take in a fight. Hit him with DOZ, then HOT, then WAL and you can get away with only 10 damage. You could also use DOZ to knock him down to skill 6 for a few rounds, and then spend goblin teeth and giant teeth to have minions attack him, but the stamina damage from the magic is only slightly better and it’s no guarantee.





Written by Steve Jackson

Illustrated by John Blanche


Book 1 in the series


Other Players and Links


Tags to Other Adventures

1983 Fighting Fantasy John Blanche Kakhabad Old World Sorcery! Steve Jackson Titan

The Comments Section

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

First published March 9, 2019. Last updated May 17, 2023.