Fighting Fantasy Fan

Fighting Fantasy Fan

The Fighting Fantasy fansite in which YOU become the hero!

Tag: Fighting Fantasy

So, I went to re-play Beneath Nightmare Castle and I lasted ONE STINKIN’ PAGE before I was overpowered and sacrificed to some horrible god or another. Totally weak, man. I’m gonna cheat here. Let’s rewind that dark adventure music soundtrack I was playing, and just go back and pick that other option. My stats: 9 […]

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In my last episode, I confronted an air traffic controller who spilled the beans about a crooked Customs agent letting drugs through, and an asteroid where something fishy is going on. I went out to the asteroid post-haste, and found not a drug factory… but robed, chanting people and an ancient-style temple to a snake-woman-monster, […]

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Once again, the forces of squareness fight their Space War on Space Drugs. The vicious drug Satyrphile-P has young adults partying in warehouses, feeling good about their supportive social environment, expanding their minds, and staying up a little too late sometimes. Obviously this epidemic of insanity must be stopped before… something bad. Or something. War […]

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My name’s Max Power. I’m a vice cop. I’m here on some backwater planet called Kether, in search of a ring of dope manufacturers. It’s pretty heavy stuff, Benadryl-D, or Cetaphil B, or whatever it’s called. Remember how Marijuana nearly destroyed all life on Earth back in the 20th century? Satyr Fill D is twice […]

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YOU become a vice squad detective looking to bust a drug ring on the remote planet Kether. Like the deadly Marijuana scourge of the twentieth century, this terrible drug is a threat to boredom and conformity and squareness around the world. Yes, the War on Drugs has reached out to the stars. You’ll have exciting […]

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This sequel to Fighting Fantasy Legends brings three more classic FF gamebooks into video game form. This time, the books are the Baron Sukumvit trilogy: Deathtrap Dungeon, Trial of Champions, and Armies of Death.   But they’ve changed a few things, not all of them for the better. For a start, there’s an opening menu […]

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Fighting Fantasy Legends is a medley/mashup of three of the most popular Fighting Fantasy titles: Warlock of Firetop Mountain, Citadel of Chaos, and City of Thieves. The playing style is an open world, where you discover these three interconnected adventures while poking about town. You don’t need to do them in any specific sequence — […]

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YOU become a mountain climber winding your way through the mountains of Mampang. You’ve spent three books getting this far, and the Archmage’s fortress is in sight. You’ll have to survive the  mountains, then the four levels of a fortress crawling with guards who (probably) know that you’re coming. It won’t be easy, but if […]

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YOU continue becoming the hero as your trek across Kakhabad continues. Seven magical serpents have found out about your mission, and are on their way to Mampang to tell the Archmage that you’re coming. You should kill off as many of these serpents as you can on your way through the desert plains.   Review […]

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YOU continue your very long hike out of the Shamutanti Hills and into the infamous city of Khare. The way they describe it, sounds like Port Blacksand and Mos Eisley had a baby city, and raised it in Hell’s Kitchen. You don’t even want to be here, but the local Chamber of Commerce has chosen […]

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YOU become an extreme hiker across the land of Kakhabad. The magical Crown of Kings grants prosperity and leadership to the king who wears it, and it’s been going great. (Thus the crown bearing the slogan “Make Kakhabad Great Again”) But it all goes to pot when the crown falls into the hands of a […]

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YOU become a wealthy warlord and command an army! Rumor has it that a demon named Agglax is amassing an army to the east. Of course you, brave hero, will do something about it. But this time, none of that “solo adventurer” rubbish! With your reward money from the Trial of Champions, you bought a […]

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YOU become the animal control officer when your employer’s caravan is menaced by a vicious yeti. The job is simple: hike up the mountain and kill the yeti. And indeed, this is done in about 10 pages. But then you hear that there’s a cave with a witch living in it. Being a brave adventurer […]

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YOU become the hero of a city under siege. The lizard men, orcs, and goblins have held Vymorna under a war of attrition for years. Food is running out, morale is wearing thin, and people are dying. You have a vision from the god Telak, telling you to seek the Sword of Telak which will […]

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YOU become hunted prey for the stalkers when an angel falls from the sky and drops the Aleph into your care. This sphere contains the entire universe, so don’t drop it. By the way, the Spectral Stalkers are hunting for that thing and they can smell adrenaline, so you’ll want to keep moving and avoid […]

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YOU become a king of some insignificant municipality, where you don’t even know the king immediately north of you, and have never been further from home than Lake Nekros outside of town. Your court wizard informs you that Morgana, a sorcerer, is holed up in the mountains to the northeast collecting masks of elemental power […]

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YOU become the hero of Oyster Bay. The prison of Fire Island was closed down officially, but the Lizard King who was contracted to run the prison, still means to turn a profit. And when there aren’t enough prisoners, Lizard Men raid the quiet town of Oyster Bay, kidnapping men to labor in the gold […]

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YOU become a bounty hunter which gives you some plausibility for being on Earth and snooping around asking questions. But this time you’re not snagging a bail-jumper for a paycheck — the Galactic President has been kidnapped and aliens are burrowing into his brain to get the secrets inside. Totally Ghost In The Shell, eh? […]

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YOU become an amnesic basket case, waking up in a sarcophagus, catapulting yourself into the ocean, then  wandering cluelessly through an unknown  land, collecting magic words and trying to figure out who you are. Along the way you pick up memories and clues about who you once were, and perhaps win some allies in a […]

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YOU became the hero of Mortvania back in FF38 Vault of the Vampire. Good job on killing the evil vampire lord who was terrorizing the land. But in true Hammer Films fashion, some blood dripped onto the ashes of Count Heydrich and he’s as good as new… and mad as hell. But this time he […]

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YOU become the hero of Mortvania… Wait, what? Who names a place Mortvania? Oh, the vampire who runs the place. Yeah, the local Count is a vampire (aren’t they all?) and the village lives in terror as they’re sucked dry one by one. A sad story, but when you hear that the latest kidnapping was […]

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YOU become the hero of Stayng Island, when a necromancer named Mortis (of course) comes back from the dead, not only building an army of undead from the corpses of his victims, but also making deals with the local pirates to raise hell and pillage in addition to taking slaves to be turned into zombies. […]

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YOU become a fugitive, on the run to your throne. The king of Kazan has died, and you are to return home and claim the throne. But the vizier has other plans for the throne, if you were out of the way. The story opens with an attack in which you are fatally poisoned; you […]

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YOU become the hero of Kallamehr. Whole villages are being found desolate and abandoned, sometimes with signs of struggle but never any bodies or blood. The army is fighting off an invasion so it’s on you to get to the bottom of this mystery.   Review and Opinion Slaves of the Abyss is an epic […]

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YOU become a complete bastard, breaking into peoples’ homes, killing them for their pocket change, accosting old ladies in the sewer, and getting silly facial tattoos. Because Zanbar Bone, a skeleton with a horde of undead at his command, is demanding human tribute from the town of Silverton. (he’s a skeleton named Bone? seriously?) Sometimes, […]

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YOU become the lucid-dreaming shaman-protector of your village when the forest sends you dreams of an evil presence spreading through your forest home. Treading boldly into the forest without even packing a lunch first, you do find the source of the evil: a demon prince living in a world that brings dreams and reality together. […]

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YOU become the hero of the world of Orb, abducted from Earth. You are no doughty adventurer, but a fantasy fiction fan who was chosen for your prowess in Fighting Fantasy books. Kind of like The Last Starfighter, right? The Gods who summoned you, have only one request: go home back to Earth, and take […]

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YOU become the hero of Anvil again. Ten years ago some troublemaking adventurer killed Zagor, the Warlock of Firetop Mountain. But as wizards do, he’s coming back to life… and he’s raiding the town of Anvil for unwilling organ donors to build his new body. So grab your sword and lantern, leave the Provisions behind. […]

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